The Virtual Academy Concept
Today, students are more technology-oriented than ever. They have been raised on Xbox, PlayStation, and high-speed mobile devices. They instinctively think and act with parallel and object-oriented patterns and require a daunting level of interactivity and responsiveness just to maintain their attention.
Unfortunately, traditional education and training materials fall far short of their expectations. The current student population finds most contemporary classroom, web-based curricula to be boring, immature, and often irrelevant. We are losing their attention before they finish reading the first sentence or viewing the first page of content.
Our goal is to approach learners in a manner that they can easily engage with. There are a few things that they interact more readily with than multiplayer games. So the Virtual Academy provides a dynamic, responsive 3D interactive game environment that not only is a game, but that can also host and interact with other games and learning management systems. We want to provide them with the level of interactivity and adaptability that can engage their imagination and that will help them to connect to learning content in ways that are instinctive to them.
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